I’ve been brainstorming build ideas with my guildmates for a bit now and thought I’d share some of the ones I’ve come up with. Note that anything I label as “Idea Phase” is untested and might be broken; that said, feel free to share your thoughts on the builds and maybe we can come up with some awesome stuff. With that said, let’s look at what I call, “The Warhorse” aka “That guy you’re going to have to revive a lot since he keeps jumping into battle.”
There are a lot of support/control WvW builds floating around so I thought I’d try my hand at a build that’s meant to be supported. If I tried this build it’d be with an open mind that it might fail horribly but at least we could see how viable it could be to actually get into the fray and swing your weapon around. This is DEFINITELY NOT a solo-roaming build nor even one you necessarily want to just run when you’re part of a zerg (though almost anything works there). It’s meant for small, disruptive groups like those my guild plans to run around WvW with.
GW2Skills link: http://gw2skills.net/editor/en/?fUAQJASRlYgaCXFyOEgIFRmiVWS7DEs+A/wUoxMC;TgAA2Cvo2xsjYH7Oudk7A
GW2build.com link: http://www.gw2build.com/builds/simulator.php#220.127.116.11.0.0.0.0.0.0.54.63.18.104.22.168.10.12.153.0.0.167.0.0.0.0.0.198.22.214.171.124.0.15.15.0.20.20
A couple controversial things going on here ;D Click past the jump for my justifications/thoughts.